[10 PROJECTS]SYDNEY · DA NANG · HCMC · DA LATSTRATEGY → IDENTITY → GRAPHIC → DIGITAL → SPACE2025 → 2026[REF: CHALLENGE→STRATEGY→SYSTEM→IMPACT]

SELECTED
work.

Work that has to work. Not just look good in a case study.

Our projects move between strategy, identity, graphic communication, digital, products, spaces and experiences — depending on what the problem actually requires. Every case follows the same four questions: CHALLENGE (What had to change?), STRATEGY (What did we decide?), SYSTEM (What did we build?), and IMPACT (What moved?). Where there is a number, we show it. Where there isn't, we don't invent one.

Scroll to fly through the work · click a project
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Return to OriginsCity of Da Nang · Place Branding

Index

[01] Twelve cases published · more in production
001 Return to Origins Consulting · Branding · City Scale · Campaign — The theme of Da Nang for ten years 2026
[LIVE]
002 Kira Consulting · Branding · Graphic Design · Digital — Australian AI brand, product UI & motion 2026
[FLAGSHIP]
003 Arbora Consulting · Graphic Design · Physical · Digital — The Luxury Collection 37-page brochure 2026
[SHIPPED]
004 Enjoy Danang Branding · Graphic Design · Motion · Environmental — Festival identity across four sites 2026
[LIVE]
005 Car 360 Pro Consulting · Branding · Digital Platform · UI/UX — Global automotive SaaS platform for Larry Nguyen 2026
[SAAS]
006 Arvo Branding · Graphic Design · Packaging · Space — Bakery & specialty coffee identity suite 2026
[F&B]
007 The Hangart Consulting · Branding · Graphic Design · Digital · Space · Experience — Heritage craft complex 2026
[FLAGSHIP]
008 Youth Home Consulting · Branding · Packaging · Space — Deaf-run tea house & social enterprise, Da Lat 2026
[SHIPPED]
009 Flat & Black Branding · Graphic Design · Packaging · Signage — Two-word espresso bar identity & physical assets 2026
[SHIPPED]
010 Dong Ho Archive Artwork · Streetwear & Merchandise · Packaging · Visual System — 500 years of folk woodcut wit reimagined 2026
[ARCHIVE]
011 Ken Space Branding · Motion · Collateral · Digital — Student living spun from one silk thread, Sydney to Hanoi 2026
[PROPOSAL]
012 IGMA Branding · WebGL Website · Motion — An institute that reads deep time in stone 2026
[WEB]
013 Sydney Through My Eyes Illustration · Motion · Sound · Objects — Twenty-eight gouache loops of everyday Sydney, with sound 2026
[COLLECTION]
010+ In production A queue of new identities across F&B, hospitality and property. Names stay quiet until launch day. Then they get a case. 2025–26
[ONGOING]

Built & shipped

[02] Flagship cases · three sites live on the internet
[002] · AI BRAND CASE · SYDNEY · AUSTRALIA

Kira

An AI that builds your CRM and business systems from a few prompts. Nearly every AI brand in the category is electric blue — we made this one burn. Strategy, naming, motion, eleven touchpoints.

kira · brand case[FLAGSHIP] KIRA KIRA — AI BRAND IDENTITY · MOTION — KIRA — AI BRAND IDENTITY · MOTION — KIRA — AI BRAND IDENTITY
Scope
Strategy · Identity · Motion · 11 touchpoints
Sector
AI · Business software
Status
Flagship case
Read the full case ↗
[003] · THE LUXURY COLLECTION · DANANG · VIETNAM

Arbora

The Sky Villa brochure for the first Luxury Collection residences in Asia Pacific — 37 square pages where watercolour answers render. The whole book is turnable, live, inside the case.

arbora · the sky villa brochure[PRINT] The Arbora brochure on a textured fabric chair ARBORA — THE LUXURY COLLECTION · 37 PAGES — ARBORA — THE LUXURY COLLECTION · 37 PAGES — ARBORA
Scope
Brochure · Editorial · Motion
Sector
Branded residences · Hospitality
Status
Shipped · Handover Q4/2028
Read the full case ↗
[007] · COFFEE SHOP IDENTITY · BLACK AND WHITE

Flat & Black

Every espresso bar in Australia sells two things: coffee with milk, coffee without. A shop with those two words as its name, and a brand that refuses everything else — two colours, a hand-lettered mark, one figure carrying the beans, thirteen pieces from the awning to the sticker.

flat & black · coffee shop[IDENTITY] Two Flat & Black takeaway cups, one black, one white FLAT & BLACK — IDENTITY · PACKAGING · SIGNAGE — FLAT & BLACK — IDENTITY · PACKAGING · SIGNAGE — FLAT & BLACK
Scope
Identity · Packaging · Menu · Signage
Sector
Coffee · Hospitality
Status
Shipped
Read the full case ↗
[005] · BRANDING CASE · HERITAGE & ART — DA NANG

The Hangart

Sixteen working craft studios from more than a dozen traditional villages, under the arched hangar of a wartime airfield. We built the whole brand — identity, a 56-page system, photography direction — then the site to carry it.

thehangart.com[LIVE] The Hangart — pink vaulted hallthe hangart. THEHANGART.COM — BRAND IDENTITY & WEBSITE — THEHANGART.COM — BRAND IDENTITY & WEBSITE — THEHANGART.COM
Scope
Brand identity · Guidelines · Website
Sector
Heritage, craft, hospitality
Status
Live
Visit the live site ↗
[007] · INTERIOR & FURNITURE · VIETNAM

Home–builder

Interior fit-out, custom woodwork and furniture for hotels and homes across Vietnam. The craft was already there; the website was not. One long page, photography first, and a quote button that is impossible to miss.

homebuilder.vn[LIVE] Homebuilder — websiteHB5D+ HOMEBUILDER.VN — BRAND · UX · WEB BUILD — HOMEBUILDER.VN — BRAND · UX · WEB BUILD — HOMEBUILDER.VN
Scope
Brand, UX, web design & build
Sector
Interior & furniture
Status
Live
Visit the live site ↗
[010] · FOLK ARCHIVE MODERNISATION · BAC NINH & SYDNEY

Dong Ho Archive

Five hundred years of Vietnamese woodcut wit, rebuilt for modern streetwear and living. We extracted the master knife lines, mineral pigments and satirical fables of traditional prints into a heavyweight fashion and lifestyle capsule.

dongho archive · lifestyle capsule[ARCHIVE] Dong Ho Archive — Hung Dua framed print in modernist roomDONGHO. DONG HO ARCHIVE — FOLK WOODCUT MODERNISATION — DONG HO ARCHIVE — FOLK WOODCUT MODERNISATION
Scope
Artwork · Streetwear · Packaging
Sector
Folk art, fashion, lifestyle
Status
Archive case
Read the full case ↗

Clients

[03] 13+ · press a mark to open the record

Why they look the same

[04] One structure, no exceptions
01ChallengeThe commercial problem, and the constraint that made it hard.Problem
02StrategyThe position we took, and the options we rejected.Position
03Design SystemWhat we built, digital and physical.Build
04ImpactNumbers where they exist. Honesty where they don't.Proof